Thursday, 12 March 2009

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this on William Gibson's blog today:

Like entering a game, a layout, something flat and mazed, arbitrarily but fractally constructed from beautifully detailed but somehow unreal buildings, its code perhaps reshuffled since the last time he’d been here. The pixels that comprised it were familiar, but it remained only provisionally mapped, a protean territory, a box of tricks, possibly benign.

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